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Copycatalogue (2025)

A game made for an Itch.io Gamejam. I was one of the lead programmers on a team of three. We were given a weekend to create a game based on the theme "knock off." So we landed on an alien themed twist on Tetris. We worked very hard on ths, even though I was working that weekend myself. We ended up placing in the top 100, out of thousands of entries.

Might of Melissa (2024)

A game created in my spare time. Using the left and right arrow keys and the space bar, you protect the hive from damage. Whole Melissa can't take damage, she will remain stunned longer each time she gets hit. This is an arcade like experience where you see how high a score you can get! 

Puzzle Pirates (2023)

This is the game I created for my 2023 Final Year Project in TUS Clonmel Game Art and Design. It was a solo project, with all of the art/UI assets being created by me. The music is from the royalty free soundtrack "Songs From An Unmade World 2" by Visager. The game was a great success during playtest sessions. 

Absolutely Hammered (2022)

A game I made from scratch for a 2021 college assignment. You play as an undead viking wielding thor's lost hammer. The player's abilities and stats will change based on if they're holding the hammer or not. The controls are arrow keys to move, space to jump and V to throw/pick up your hammer.

Bear's World of Toys (2020)

A prototype I was the art director for in 2021. I worked on this project in a team of 4 with the goal of presenting it to StoryToys. I created the majority of the art seen in this demo.

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