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Slamderella 2024

Redesign of my character Slamderella in 2024, focusing much more on the castle and brickwork visuals. I also used brushes and sprays to make her look dirty and grimy, so she would contrast with her Royal Brawl form.

Royal Brawl Armor

When revisiting this design I leant much harder into the Cinderella basis, but gave her armor instead of a dress. Originally the armor was going to be glass, but it made the design too busy and hard to look at.

The Squash

Originally this was a butternut squash on its side, but as I thought more about how it would move a classic pumpkin made more sense for a fairytale tank.

Slamderella

The original from 2019. With the redesign I pushed everything further, such as doubling the size of the hammer.

Sanderella

A summer costume for Slamderella from 2022, because a sandcastle hammer was so obvious but so fun to illustrate.

Queen Gemhilde 2023

Queen Gemhilde. As this is Slamderella's evil step mother, she was designed to be her inverse; tall, slender, opulent, etc. To this end, a spear felt like the opposite of a hammer.

The Wicked Rich

A Halloween costume for Gemhilde. These are a fun design exercise, combining the design motif of the character (jewels in this instance) with something new.

Chaindromeda 2023

A pure hearted space hero. This one had the most direct inspiration from characters like Buzz Lightyear and Samus Aran when designing the suit.

Morning SeaStar

A summer costume for Chaindromeda. When doing this alternate designs I redesign the weapon first, and then their outfit is themed around that.

Countess Carvilla

I really like the aesthetics of vampires, but with this character I wanted to make one that had animalistic and ruthless qualities, as opposed to just being civilized and upper class.

Chamelia 2023

When I design characters in this set, I design the weapon first and then consider who would use such a weapon. With a whip, it was hard not to take inspiration from movies!

Scymana

From 2020, this was the first character in the set designed. At the time, I wanted to design a grim reaper that wasn't gothic/morose.

Scymana Expressions

This was the first expressions exploration I did. The expressions are very cartoonish obviously because that's where my biggest design inspiration is from.

Cthonic Rollercoaster Ride

A hero pose for Scymana. This concept of scythe surfing was why I decided to make her tropical themed in the first place.

Sawraphim

The most recent original character of this set, although I redesign a lot. Envisioned as a angelic demon hunter with empyrean powers.

Locomegan 2019

While there are many things I would change with hindsight, I'm still very happy with this character concept.

Lancine 2023

This was the character that went through the most iterations, beginning as mountain themed, then traffic, then wall street, which led into this finally design.

Aegitha 2019

This was one of the most enjoyable designs to do at the time, as greek myth is a big interest of mine. I had a lot of fun creating this twist on a greek hero.

Captain E. Clips

Chaindromeda's rival, a tyrannical space pirate. Pirates are another aesthetic I'm very fond of, so I couldn't resist doing one for this set.

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